Unity Shader Tutorial – A look at a basic surface shader

As usual I don’t have a decent picture for this post, so here is a picture of┬áMetal Gear Solid V: The Phantom Pain, which I am playing at the moment. Not only is it the most fun I have had with a video game all year, but it also looks very pretty in Konami’s FOX … Continue reading Unity Shader Tutorial – A look at a basic surface shader